Prototype 1, Patch 1


First public build!!

Additions:
  • Turrets so you can get shot to death no questions asked, turn them on/off with interact.
Changes:
  • Reduced test NPC’s health from 10 to 4 (fill this in later)
  • Reduced Devgun bullet damage from 2 to 1.2
  • Tied animations to physics time again - idk why i keep forgetting that
Fixes:
  • Properly baked lighting this time.
  • Mouse sensitivity is now consistent regardless of window size - remind me to dynamically turn this fix off when in the inventory.
  • Due to basic implementation of a Teams system, you can now use the toothball ability on enemies instead of getting yourself killed with it.
  • Fixed bullet system failing to hit objects at too close of a range or at weird angles.
  • Fixed oversight causing player to bleed when not injured.

Known bugs:

  • I was able to clip out of bounds like once
  • Reload interruption isnt always possible
  • Death anim is brokey
  • Third person temporarily removed until a proper camera and body system is ready
  • Weapon animations are missing

Files

Public 81 MB
Version Prototype 1, Patch 1 1 day ago

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